
Rather than rewarding you for clean overtakes, smashing into scenery and ramming into opponents will fill your nitrous boost.

Like the previous FlatOut games, causing carnage is just as important as finishing first in races.

FlatOut 4 is billed as a love letter to the forgotten franchise, and Kylotonn has done a commendable job taking the series back to its roots, capturing the spirit of the original games and pretending that FlatOut 3 never happened.īoot up FlatOut 4, and there’s a strong sense of deja vu, from the menu design and driver profiles for you to hold grudges against (where are the Benton brothers from the original games?), to the blaring rock, punk and ska soundtrack featuring lesser known artists, though Scottish rockers Twin Atlantic seem to dominate the track listing. The good news is that FlatOut 4 redeems the franchise and is a vast improvement over the last abomination – though that isn’t exactly a difficult achievement. So, when it was announced that WRC 6 developer Kylotonn and Tiny Rebel Games were developing FlatOut 4 Total Insanity, expectations weren’t very high in the wake of the wreckage left by FlatOut 3. The abominable FlatOut 3: Chaos and Destruction followed in 2011, a PC-only game so wretchedly woeful it nearly wrote off the series for good – not only is it the worst entry in the FlatOut franchise, it’s widely regarded as one of the worst racing games ever released. Original developer Bugbear Entertainment went on to develop Ridge Racer: Unbounded and new IP Wreckfest, leaving Team6 Game Studios to handle the FlatOut franchise.

While the original games in the destruction racing series fell under a lot of people’s radars, fans regarded them as alternatives to the popular Burnout series and a spiritual successor to the classic Destruction Derby series. FlatOut has a notoriously chequered history.
